Publications
2020
- Smart Automotive Mobility: Reliable Technology for the Mobile Human. Human-Computer Interaction Series
Meixner, G.; Springer, ISBN: 978-3-030-45130-1 - Designing for Orchestration in Mixed and Virtual Reality: Challenges and Best Practices
Koller, M.; Rauh, S.; Meixner, G.; Lundström, A.; Bogdan, C.; Proc. of the 11th Nordic Conference on Human-Computer Interaction (NordiCHI), Talinn, Estonia. - Continuous Interaction for a Virtual Reality Exposure Therapy System
Koller, M.; Rauh, S.; Lundström, A.; Bogdan, C., Meixner, G.; Proc. of the 8th IEEE International Conference on Healthcare Informatics (ICHI), Oldenburg, Germany. - A survey of gamified Augmented Reality systems for procedural tasks in industrial settings
Nguyen, D.; Meixner, G.; Proc. Of the 21st IFAC World Congress, Berlin, Germany. - Supporting Diagnosis and Treatment of Scoliosis: Using Augmented Reality to Calculate 3D Spine Models in Real-Time – ARScoliosis
Cukovic, S.; Petruse, R. E.; Buchweitz, L.; Meixner, G.; Proc. Of 13rd IEEE International Conference on Bioinformatics and Biomedicine (BIBM), San Diego, USA. - Customized Gamification Design in Augmented Reality Trainingfor Manual Assembly Task
Nguyen, D.; Meixner, G.; Proc. of the 13rd International Conference on Advances in Computer-Human Interactions (ACHI), Valencia, Spain. - KoFFI – The New Driving Experience: How to Cooperate with Automated Driving Vehicles
Erbach, R.; Maurer, S.; Meixner, G.; Koller, M.; Woide, M.; Walch, M.; Weber, M.; Baumann, M.; Grimm, P.; Keber, T.; Klink-Straub, J.; Mönig, J. M.; Landesberger; J.; Ehrlich, U.; Fischer, V.; In: Smart Automotive Mobility: Reliable Technology for the Mobile Human, S. 155-211, Springer.
2019
- Comparison User Engagement of Gamified and Non-gamified Augmented Reality Assembly Training
Nguyen, D.; Meixner, G.; In: Advances in Agile and User-Centred Software Engineering, S. 142-152, Springer, Cham, 2019.
- Gamified Augmented Reality Training for An Assembly Task: A Study About User Engagement
Nguyen, D.; Meixner, G.; Proc. of Federated Conference on Computer Science and Information Systems (FedCSIS) 2019, Leipzig, Germany.
- Mit Opti4Apps Nutzerfeedback zur Optimierung der Qualität mobiler Applikationen in agilen Entwicklungsprozessen bereitstellen
Bauer, M.; Immich, T.; Karn, B.; Meixner, G.; In: Digitale Dienstleistungsinnovationen, S. 107-121, Springer. - Introducing Augmented Reality-Ready Head-Worn Displays to Support Workers on the Shop Floor of a Car Production Line
Rauh, S.; Meixner, G.; Proc. of the 12th International Conference on Advances in Computer-Human Interactions (ACHI) 2019, 117-126, Athens, Greece. - Control of a Three Degree-Of-Freedom Motion Platform with a Real Vehicle
Martinez-Maradiaga, D.; Meixner, G.; Proc. of the 14th IFAC/IFIP/IFORS/IEA symposium on Analysis Design and Evaluation of Human – Machine Systems (HMS) 2019, Tallinn, Estland. - Rich Interactions in Virtual Reality Exposure Therapy: A Pilot-Study evaluating a System for Presentation Training
Koller, M.; Schäfer, P.; Lochner, D.; Meixner, G.; Proc. of the 7th IEEE International Conference on Healthcare Informatics (ICHI) 2019, Peking, China. - Augmented Reality Exposure Therapy with Tactile Feedback for Small Animal Phobia
Kurscheidt, M.; Ostapchuk, V.; Sottek, F.; Rauh, S.; Meixner, G.; Proc. of the 7th IEEE International Conference on Healthcare Informatics (ICHI) 2019, Peking, China. - Understanding Peripheral Audiences: from Subtle to Full Body Gestures
Martinez-Ruiz, J.; Rauh, S.; Meixner, G.; Proc. of the 1st International Conference on Human Interaction and Emerging Technologies (IHIET) 2019, Nizza, Frankreich. - Task identification framework to automatically detect anomalies in users’ interactions with mobile application to support usability
Sergieieva, K.; Ngondji Bitchou, T. M.; Meixner, G.; Proc. of the 1st International Conference on Human Interaction and Emerging Technologies (IHIET) 2019, Nizza, Frankreich.
2018
- Comparing VR Display with Conventional Displays for User Evaluation Experiences
Ihemedu-Steinke, Q.; Meixner, G.; Weber, M.; In: Proc. of the 25th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Reutlingen, Germany. - VR Evaluation of Motion Sickness Solution in Automated Driving
Ihemedu-Steinke, Q.; Halady, P.; Meixner, G.; Weber, M.; In: Proc. of the 20th International Conference on Human-Computer Interaction (HCII), Las Vegas, USA. - Translation of Sign Language Into Text Using Kinect for Windows v2
Sergieieva, K.; Amatya, P.; Meixner, G.; In: Proc. of the 11th International Conference on Advances in Computer-Human Interactions, S. 19-26, Rom, Italien. - Development and Evaluation of a Virtual Reality Grocery Shopping Application using a Multi-Kinect Walking-in-Place Approach
Kemanji, K. V.; Schäfer, P.; Meixner, G.: Proc. of the 1st International Conference on Intelligent Human Systems Integration, S. 368-374, Dubai. - Next Generation Virtual Reality Exposure Therapy Systems – A Study exploring Design Implications
Koller, M.; Schäfer, P.; Sich, M.; Diemer, J.; Müller, M.; Meixner, G.: Proc. of the 9th IEEE International Conference on Intelligent Systems 2018, Funchal, Portugal. - New conceptual approaches to meet the spatial and user safety requirements of outpatients with anxiety disorders for virtual reality exposure therapy
Lüönd, M.; Schäfer, P.; Meixner, G.: Proc. of the 2nd Workshop on Virtual Environments: Current Topics in Psychological Research 2018, Tübingen, Deutschland. - Fully upper body mapping of a therapist for controlling avatars in the treatment of social anxiety with virtual reality exposure therapy
Lochner, D.; Schäfer, P.; Meixner, G.: Proc. of the 2nd Workshop on Virtual Environments: Current Topics in Psychological Research 2018, Tübingen, Deutschland. - Gestaltungsaspekte virtueller Realität und ihr Einfluss auf den Eingewöhnungserfolg und das Präsenzerleben
Sich, M.; Diemer, J.; Lange, B.; Müller, M.; Meixner, G.; Zwanzger, P.: Proc. of 20. Jahrestagung der Gesellschaft für Angstforschung (GAF), Freiburg, Deutschland.
2017
- Virtuelle Realität für professionelle Anwendungen: Die Brille macht’s
Schäfer, P.; Meixner, G.; S 32-38, Elektronik, 17/2017, Weka Fachmedien. - Retrospective and Future Automotive Infotainment Systems — 100 Years of User Interface Evolution
Meixner, G.; Häcker, C.; Decker, B.; Gerlach, S.; Hess, A.; Holl, K.; Klaus, A.; Lüddecke, D.; Mauser, D.; Orfgen, M.; Poguntke, M.; Walter, N.; Zhang, R.; In: Automotive User Interfaces – Creating Interactive Experiences in the Car, S. 3-53, Springer. - Virtual Reality Driving Simulator Based on Head-Mounted Displays
Ihemedu-Steinke, Q. C.; Erbach, R.; Halady, P.; Meixner, G.; Weber, M.; In: Automotive User Interfaces – Creating Interactive Experiences in the Car, S. 401-428, Springer. - Exploring the Potential of Head Worn Displays for Manual Work Tasks in Industrial Environments
Rauh, S.; KTH Royal Institute of Technology 2017, 978-91-7729-338-5, Stockholm. - Automotive User Interfaces – Creating Interactive Experiences in the Car. Human-Computer Interaction Series
Meixner, G.; Müller, C.; Springer, ISBN 978-3-319-49448-7. - Simulation Sickness related to Virtual Reality Driving Simulation
Ihemedu-Steinke, Q.; Rangelova, S.; Weber, M.; Erbach, R.; Meixner, G.; Marsden, N.; Proc. of the 16th International Conference on Human-Computer Interaction (HCII), S. 521-532, Vancouver, Kanada. - Enabling Focused Software Quality Assurance in Agile Software Development Processes for Mobile Applications using Text and Usage Mining Methods
Bauer, M.; Sergieieva, K.; Meixner, G.; Proc. of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017), S. 128-132, Porto, Portugal. - KoFFI – Improving Trust by having the Car as a Cooperative Partner
Häcker, C.; Chi, B.; Meixner, G.; Proc. of the 9th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications, Workshop on “User-Centered Design for Automated Driving Systems”, Oldenbourg. - A Concept For A Virtual Reality Driving Simulation In Combination With A Real Car
Lê, H.; Pham, L.; Meixner, G.; Proc. of the 9th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications, Oldenbourg.
2016
- Optimising Energy Characteristics of Head Worn Displays for Active Use in Factory Environments
Rauh, S.; Grauf, D.; Schwager, S.; Bolch, S.; Meixner, G.; Proc. of the 8th International IEEE Congress on Ultra-Modern Telecommunications and Control Systems (ICUMT), S. 219-224, Lissabon, Portugal. - Augmented Reality beyond seeing: How can interactive tangible in-garment systems extend HCI?
Rauh, S.; Bogdan, C.; Meixner, G.; Workshop on ACM CHI 2016, San Jose, CA, USA.
- Aufgabenmodelle in der industriellen Praxis: zentrale Punkte für die tägliche Nutzung
Koller, M.; Meixner, G.; Useware 2016, Dresden.
- Task Models in practice: are there special requirements for the use in daily work?
Koller, M.; Meixner, G.; Human-Computer Interaction (HCI) International, S. 488-497, Toronto, Kanada.
- Collaborative Task Modeling: A first Prototype integrated in HAMSTERS
Koller, M.; Bogdan, C.; Meixner, G.; 6th International Working Conference on Human-Centred Software Engineering, S. 366-373, Stockholm, Schweden.
2015
- Smartglasses in der industriellen Automobilindustrie
Meixner, G.; Handelsblatt Journal, Die Zukunft der Automobilindustrie, Oktober 2015, S. 22-23, Euroforum Deutschland SE.
- Wearable Computer – Die nächste Generation von Computern tragen wir am Körper!
Meixner, G.; VX., 2/2015, S. 10, Hochschule Heilbronn.
- Optimierung der Fahrzeugend-kontrolle mittels Smartglasses
Rauh, S.; Meixner, G.; Bolch, S.,atp – Automatisierungstechnische Praxis, Deutscher Industrieverlag.
- Using Google Glass for mobile maintenance and calibration tasks in the AUDI A8 production line
Rauh, S.; Zsebedits, D.; Tamplon, E.; Bolch, S.; Meixner, G., Proc. of the 20th IEEE International Conference on Emerging Technologies and Factory Automation (ETFA), Luxembourg.
- Formative Evaluation of Smartwatch Exergaming
Marsden, N.; Wollmann, T.; Lohmann, B.; Meixner, G., Proc. of Mensch & Computer 2015, Stuttgart, Deutschland.
- Development and Evaluation of a Virtual Reality Driving Simulator
Ihemedu-Steinke, Q. C.; Meixner, G.; Halady, P.; Sirim, D.; Erbach, R., Proc. of Mensch & Computer 2015, Stuttgart, Deutschland.
- Nutzung einer Smartwatch zur Steuerung des manuellen Verwiegesystems ManDos
Zsebedits, D.; Rauh, S.; Günter, S.; Meixner, G., Proc. of Mensch & Computer 2015, Stuttgart, Deutschland.
- Development and Evaluation of a Virtual Reality-System with integrated Tracking of Extremities under the Aspect of Acrophobia
Schäfer, P; Koller, M.; Diemer, J.; Meixner, G., Proc. of the SAI/IEEE Intelligent Systems Conference (IntelliSys), London, UK.
- Das perfekte HMI
Scheiner, T.; Meixner, G.; Breuninger, J., IEE, Juni 2015, S. 24-28, Hüthig
- An Approach to Improve Medication Adherence by Smart Watches
Sailer, F.; Pobiruchin, M.; Wiesner, M., Proc. of the 26th European Medical Informatics Conference (MIE), Madrid, Spanien
- Einsatz der Google Glass zur Optimierung der manuellen Inbetriebnahme und Funktionsprüfung in der Audi A8 Fertigung
Meixner, G.; Rauh, S.; Koller, M.; Kalem, D.; Wöhr, M.; Schwager, S.; Bolch, S., Proc. of AUTOMATION 2015, Baden-Baden, VDI Wissensforum, Deutschland
- Surface Lighting for Optical Multi-Touch Tables: Combination of DI and FTIR
Rieß, A.; Zsebedits, D.; Rauh, S.; Meixner, G., 29th electronic displays Conference (edC), Nürnberg, Deutschland
- Evaluation eines Virtual Reality-Systems mit integriertem Extremitätentracking unter dem Aspekt der Akrophobie
Schäfer, P; Koller, M.; Diemer, J.; Meixner, G., Proc. of 61. Frühjahrskongress der Gesellschaft für Arbeitswissenschaft, Karlsruhe, Deutschland
2014
- Smartglass und Smartwatch erlauben eine völlig neue Dimension der Steuerung von Anlagen
Meixner, G.; Günter, S., atp edition 11/2014, München: Deutscher Industrieverlag, S. 22-25.
- Ein Beitrag zum papierlosen Krankenhaus – Die benutzbare iPad-Patientenkurve
Graumann, C.; Meixner, G., i-com, Berlin: De Gruyter 2014
- Konzept einer gestenbasierten Steuerung eines medizinischen eLearning-Systems
Rauh, S.; Meixner, G., Proc. of USEWARE 2014 (zur Veröffentlichung akzeptiert)
- Entwicklung eines XML-basierten Austauschformats zur Beschreibung des HMIs von Park- und Manövriersystemen
Bauer, M.; Meixner, G., Proc. of USEWARE 2014 (zur Veröffentlichung akzeptiert)
- Proof-of-Concept einer adaptiven Benutzungsschnittstelle auf Basis einer Gesamtarchitektur zur Reduktion von Fahrerablenkung
Zsebedits, D.; Siegmund, N.; Meixner, G., Proc. of USEWARE 2014 (zur Veröffentlichung akzeptiert)
- Durchblick im Datendschungel – Wie Google Glass Allergiker unterstützt geeignete Produkte zu finden
Pobiruchin, M.; Wiesner, M.; Hetterich, C.; Meixner, G., Proc. of USEWARE 2014 (zur Veröffentlichung akzeptiert)
- OsiriX in Motion – Ein Prototyp zur berührungslosen Interaktion im OP
Reich, M., Hetterich, C., Weisser, G. & Meixner, G., (2014). OsiriX in Motion – Ein Prototyp zur berührungslosen Interaktion im OP. In: Butz, A., Koch, M. & Schlichter, J. (Hrsg.), Mensch & Computer 2014 – Tagungsband. Berlin: De Gruyter Oldenbourg. (S. 235-244).
- Analysis of eye tracking data in the evaluation of head-up displays
Utz, B.; In:DFF (German Flat Panel Forum) Student Paper Award (2. Preis) Conference Electronic Displays 2014, Nürnberg, Germany
- Usability & Automation
Wittenberg, C.; Invited Speech, Usability World Congress 2014, Graz, 2014.
2013
- AR und Webpad – nur Spiele(reien)?
Buyer, S.; Wittenberg, C.; In: Proc. of 10. Berliner Werkstatt MMS, pp. 187-191, 2013.
- Surgical intervention of pilonidal sinus: Impacts on individual patients’ postoperative satisfaction and return to work time
Gaiser, M. R.; Lee, S. B.; Enk, A.; Schrott, P.; Weisser, H.; European Journal of Dermatology, 23(4), 487-490; 2013.
- The power and limitations of televised presidential debates: Assessing the real impact of candidate performance on public opinion and vote choice
Schrott, P. R.; Lanoue, D.; Electoral Studies; 2013.
- Platform-independence in Model-Driven Development of Graphical User Interfaces for Multiple Devices
Raneburger, D.; Meixner, G.; Brambilla, M.; In: Software Technologies, Springer, 2013.
- A Summary of End-User Feedback on Digital Product Memories
Meixner, G.; Kröner, A.; Kahl, G.; In: SemProM – Foundations of Semantic Product Memories for the Internet of Things, S. 381-400, Springer, 2013.
- Evaluation of User Interface Description Languages for Model-Based User Interface Development in the German Automotive Industry
Meixner, G.; Orfgen, M.; Kümmerling, M.; Proc. of the 15th International Conference on Human-Computer Interaction (HCII), Las Vegas, USA.
- Mobile Interaction Technologies in the Factory of the Future
Schmitt, M.; Meixner, G.; Gorecky, D.; Seissler, M.; Loskyll, M.; Proc. of the 12thIFAC/IFIPS/IFORS/IEA Symposium on Analysis, Design, and Evaluation of Human-Machine Systems (IFAC HMS), Las Vegas, USA.
- Towards Seamless Mobility: Individual Mobility Profiles to Ease the Use of Shared Vehicles
Kuemmerling, M.; Heilmann, C.; Meixner, G.; Proc. of the 12th IFAC/IFIPS/IFORS/IEA Symposium on Analysis, Design, and Evaluation of Human-Machine Systems (IFAC HMS), Las Vegas, USA.
- Generating a Personalized UI for the Car: A User-adaptive Rendering Architecture
Feld, M.; Meixner, G.; Mahr, A.; Seissler, M.; Kalyanasundaram, B.; Proc. of the 21stConference on User Modeling, Adaptation and Personalization (UMAP), Rom, Italien.
- Platform-independence in Model-based Multi-device UI Development
Raneburger, D.; Meixner, G.; Brambilla, M.; Proc. of the 8th International Conference on Software Engineering and Applications (ICSOFT-EA), Reykjavik, Island.
- A Model-based Approach to the Design and Rendering of Adaptive Automotive User Interfaces
Feld, M.; Meixner, G.; Mahr, A.; Kalyanasundaram, B.; Proc. of INFORMATIK 2013, Koblenz, Deutschland.